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1. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
Originally by: Iosue unless of course they flop. but this is all really besides the point. i just don't want to have to pay more for access to game content. i feel like my sub cost should cover it. MT for games items, even vanity items is ...
- by Dr Carstein - at 2010.11.23 18:46:00
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2. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
Originally by: Iosue the downside is that they may, and very likely will, use those funds for ANOTHER game. they are already developing two additional titles DUST and WoD. One has nothing to do with EVE. Both have to derive their developm...
- by Dr Carstein - at 2010.11.23 17:59:00
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3. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
Regarding PLEX for remap and CSM involvement: This result has made me lose faith in the CSM. They've worked so hard to get to a position where CCP will listen to them seriously, and what do they go and do? They talk CCP out of a revenue stream t...
- by Dr Carstein - at 2010.11.23 17:39:00
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4. Incursion trailer - in EVE General Discussion [original thread]
Originally by: Chribba What you talking about? It is right here /c 10/10
- by Dr Carstein - at 2010.11.11 21:29:00
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5. Curse & Pilgrim pilots, help here please - in Ships and Modules [original thread]
Merin, is it really worth blowing ~130 million isk on T2 field extenders?
- by Dr Carstein - at 2009.10.14 17:46:00
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6. Why not add some simple things to improve the feeling of the game? - in EVE General Discussion [original thread]
Something I would very much like to see in Eve is reverse and directional thrusters on the ship models, that fire when you're decelerating or changing direction. It would at least give the illusion of modelling Newtonian physiscs.
- by Dr Carstein - at 2009.10.12 22:52:00
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7. CCP Fix your servers... - in EVE General Discussion [original thread]
Edited by: Dr Carstein on 12/09/2009 15:49:41 Originally by: Jennifer Celeste really...40k people shouldnt be enough to load your servers down. Fix them now.. Wow, CCP should totally hire you! I bet they never thought of fixing the...
- by Dr Carstein - at 2009.09.12 15:49:00
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8. Think twice before making little changes - in Assembly Hall [original thread]
At the very least CCP should investigate the required effort to implement this... ...and then do it.
- by Dr Carstein - at 2009.06.11 20:36:00
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9. Stealth Bomber Bombing - in Ships and Modules [original thread]
Might be better to use a few void bombs, 5 (9000 cap neuted) of those will completely drain the cap of any battleship. No cap = no RR. Of course they'll probably be using capacitor boosters, so not sure how useful it would be in reality.
- by Dr Carstein - at 2009.06.11 16:48:00
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10. CCP : Your graphics effects suck rant. - in EVE General Discussion [original thread]
Originally by: Apotamkin Edited by: Apotamkin on 01/06/2009 20:34:30 I think the plants could use some work. Ok alot of work Yeah, the planets do look a bit ropey when you zoom in on them. Unless of course you did actually mean...
- by Dr Carstein - at 2009.06.03 11:22:00
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11. Wormhole POS in reinforced AGAIN - in Science and Industry [original thread]
Originally by: Max Khaos Something that makes you ISK is worth protecting A Wormhole POS waiting for visitors Wow, are you expecting the Jovians to attack or something?
- by Dr Carstein - at 2009.05.26 11:39:00
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12. patching to latest version doesn't work? - in Test Server Feedback [original thread]
I have tried copying my eve folder, the TQ to singularity patch won't instal, says the files don't match and the installation maybe corrupt. So I clicked on the link to download the full client and installed that. I tried applying the latest tes...
- by Dr Carstein - at 2009.05.24 14:29:00
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13. Capital ship sleeper spawns... - in Missions & Complexes [original thread]
You can get a carrier into class 3 wormhole system if you go via a class 4. Or you can just built it in system
- by Dr Carstein - at 2009.05.23 09:56:00
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14. Capital ship sleeper spawns... - in Missions & Complexes [original thread]
Are the batteships that spawn the same as the usual sleeper battleships? Or are they more powerful? Using my nightmare I can just about hold off 3 sleeper battleships long enought to take them down, so I'm thinking an archon should easily be able...
- by Dr Carstein - at 2009.05.22 18:07:00
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15. Capital ship sleeper spawns... - in Missions & Complexes [original thread]
When you warp a capital ship into a sleeper site it spawns 6 extra sleeper battleships. If you warp in a second capital ship does it spawn an extra 6? So say you warped in two carriers would you get 6 extra sleeper battleships or 12? Thanks
- by Dr Carstein - at 2009.05.22 14:19:00
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16. Resources in wormhole systems - in Missions & Complexes [original thread]
I've been living in a class 3 wormhole for about a month, yesterday an 'Infrequent core Deposit' grav site spawned which had some mercoxit in it. It's the only site that's had mercoxit in it in the month we've been there. All te other sites have...
- by Dr Carstein - at 2009.05.15 18:39:00
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17. Freighters in class 3 wormholes? - in Missions & Complexes [original thread]
I'd like to know this too
- by Dr Carstein - at 2009.04.29 15:20:00
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18. WTS 2x60 day GTC, 600 mill each (watching forum) - in Timecode Bazaar [original thread]
2 x 60 GTCs
- by Dr Carstein - at 2009.04.19 07:18:00
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19. Wormhole Research Lab? - in Science and Industry [original thread]
It would take months to get the BPOs researched in empire with the queues for ME research, since we don't have a POS there. We wanted to move to WH space now, and since we have a POS there it made much more sense to just bring a lab with us and ...
- by Dr Carstein - at 2009.04.10 09:00:00
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20. Wormhole Research Lab? - in Science and Industry [original thread]
Just sytarted doing industry, and want to build ammo out there so we're not dependant on runs to empire for resupply. Makes sense to research the ammo BPOs before using them.
- by Dr Carstein - at 2009.04.09 23:27:00
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